             
======================| Mai Shiranui by DivineWolf|===========================[8/XX/2023]              

 - Email: kaiba_klone@yahoo.com
 - www.trinitymugen.net
 - Customized version of SNKP's Mai Shiranui character, for Linux/Win/1.0 Mugen

------------------<Features>---------------------

 - All essential stuff
 - Details and moves taken from her various video-game appearances
 - Gameplay mixed from several games, including CvS2, KOF, SFA3, and SF3
 - Special intros versus Chun-Li, Joe Higashi, Geese Howard, (my)Strider Hiryu, JZ's/Infinite's Andy Bogard, and KB's Fuuma Kotaro 
 - Special winpose against PotS' Geese Howard only 
 - Special Perfect(no damage taken) winpose
 - Extra big and small portraits to choose from
 - Various palettes to choice from
 - Color Separation (thanks Froz!)
 - 2 Midnight Bliss special animations(thanks Dampir and Sky79!)
 - Rei Shirt Rip special animation(thanks Sky79!)
 - Burned, Shocked, and Sangue=Passare special animations(thanks Lows 9.0!)
 - Vans' "Tiny Buffering" System
 - Vans' Chizuru "Skill Lock" compatibility
 - Configuration file that gives options for certain FX

---------------<Character Info>------------------

(**Note: 1-10 Ranking System: 1 = Lowest, 10 = Best)

 - Intelligence: 7
 - Strength: 4
 - Speed: 8
 - Stamina: 4
 - Energy Projection: 4
 - Fighting Ability: 7

Overall Mai is your typical female character. Fast and nimble, great comboing abilty.
Though, she falls short in terms of raw power and endurance. If you don't keep your
guard up, you'll find yourself getting KO'd fast... Even so, her high dexterity and
great linking abilities more than make up for this.

-----------------<Movelist>----------------------

 U = Up
 D = Down
 F = Forward
 B = Back
 UF = Up Forward
 UB = Up Back
 DF = Down Forward
 DB = Down Back
 LP = Light Punch
 MP = Medium Punch
 HP = Heavy Punch
 LK = Light Kick
 MK = Medium Kick
 HK = Heavy Kick
 S = Start

 (Air) - Move must be performed in the air.
 (EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
 (MAX) - Use two punch/kick buttons when performing a Super move to power it up.


<NORMAL>

 Shiranui Steel Press			F(or B) + any 2 punches (grab)
 Windmill Waster			F(or B) + any 2 kicks (grab)
 Dream Blossoms(Air)			F(or B) + any 2 punches (grab)
 Toki Tsubute(Air)			F(or B) + any 2 kicks (grab)
 Wall Jump(Air) 	 		UF/UB(when near a wall)
 Yusura Ume(Air)             		D + MK
 Ukihane(Air)     			D + LK
 Dairin Fuusha Otoshi(Air)		D + HP
 Benitsuru no Mai			F + LK			
 Dancing of Tensui			F + MK
 Fierce Blossom 			F + HK
 Fake Kacho Sen				D, DF, F, + S
 Taunt					S

<SPECIALS>

 Kacho Sen(EX) 				D, DF, F, + any punch
 Hishou Ryuu'en Jin(EX)			F, D, DF, + any kick
 Hakuro no Mai(EX)			F, D, DF, + any punch
 Deadly Ninja Bees(EX)			B, DB, D, DF, F, + any kick
 Ryu En Bu(EX)     			D, DB, B, + any punch
 Saiyo Chidori(EX)			D, DB, B, + any kick
 Burning Mai(EX) 			(hold)D, U, + any kick
 Flying Squirrel Furiante(EX)   	(hold)D, U, + any punch/*D, DB, B, + any punch (* = in air command)

<SUPERS>

 Swan Fandango(MAX)			D, DF, F(x2), + any punch
 Explosive Mai                          D, DF, F(x2), + any kick
 Crimson Firebird Diver(Air/MAX)        D, DB, B(x2), + any punch
 Chou Deadly Ninja Bees            	D, DB, B, D, DF, F, + any kick

<LV2 SUPERS>

 Hana Arashi				D, DB, B(x2), + any 2 punches
 
<LV3 SUPERS>

 True Deadly Ninja Bees			D, DB, B, D, DF, F, + any 2 kicks                 
 

<SYSTEM BUILD>

 -GROOVE GAUGE-

 (*)N + C + S Groove
  *Allows: MAX Mode			HP + HK (Requires 1 power bar)
           Max Cancelling
           Special Cancelling
           Super Cancelling
           EX Specials
	   Power Charge			Hold MK + MP

 -SYSTEM MECHANICS-

 Parry = O 				Tap F(or D), timed with incoming High/Air/Low attacks respectively.
 Just Defense = X
 Chain Combo = X
 Air Chain Combo = X
 Super Combo Cancel = O
 Cancel Any Move = X

 -SUB SYSTEM MECHANICS-

 Dash = X
 Run = O 				Tap F, F, then hold F
 Dodge = O 				LP + LK (While stationary, vulnerable to grabs)
 Dodge Attack = O 			Any punch or kick during Dodge
 Rolling = O 				F(or B) + LP + LK (Vulnerable to grabs)
 Small Jump = O 			Tap U
 Long Small Jump = O 	  		Tap D then U quickly
 Long Jump = O	        		D, then U
 Alpha Counter(Attack) = O		B, DB, D + any punch or kick while guarding an attack. (Requires 1 power bar)
 Safe Fall = O		    		Any 2 punches or LP + LK (While falling and allowed)
 Counter Movement = O			Tap F(or B) + LP + LK while guarding an attack. (Requires 1 power bar)
 Tactical Recovery = X
 Air Guard = O

----------------<Move Details>-------------------

 - Explosive Mai, Ryu En Bu, Saiyo Chidori, and Burning Mai can negate projectiles
 - Benitsuru no Mai, Flying Squirrel Furiante, and Crimson Firebird Diver are overheads
 - EX Ryu En Bu bounces foes off walls, allowing you to follow up with attacks
 - Dream Blossoms and Toki Tsubute can catch foes in their hit states and isn't affected by the juggle system
 - The starting cartwheel of (Chou)Deadly Ninja Bees is a attack
 - HP version of Ryu En Bu is two hits when close
 - EX Burning Mai and EX Saiyo Chidori has some invulnerability during their starting frames
 - EX Hakuro no Mai can resist normal/special projectiles
 - If Yusura Ume is guarded, Mai will perform a rebound flip, creating some distance from her foe
 - The LK version of Saiyo Chidori can be followed up with Ryu En Bu(excluding EX ver.) on movecontact
 - EX Saiyo Chidori will put p2 into a collapsed state, allowing Mai to extend combos

---------------<Gameplay Notes>------------------

COMBO SYSTEM:
 - Most Normal standing/crouching attacks can be canceled into Special and Super moves
 - Most Normal air attacks are Special and Super cancellable
 - Some Normal attacks can be command canceled into Fierce Blossom/Benitsuru no Mai 
 - Some Special moves can be canceled into Super moves
 - Performing a Super/MAX Cancel resets the juggle points but also reduces damage dealt
  
MAX MODE:
 - Your attack and defense is increased while in MAX Mode
 - EX moves can be performed at no power cost, though take away from time sustained in MAX mode
 - All Lv1 supers can be performed at no power cost, though immediately uses up all time in MAX mode
 - All Lv2 and higher supers will cost 1 power bar, along with using up all time in MAX mode
 - Even without a power bar, as long as you have time left in MAX mode, you can perform Lv1 supers/EX moves
 - You can not Power Charge/gain power while in MAX mode
 - You can not perform a Alpha Counter/Counter Movement while in MAX Mode
 
--------------------<Q&A>------------------------

 Q: Why Mai?
 A: Because she told me she loved me.

 Q: Can I use something from this char?
 A: Yup, use w/e you need.

 Q: What stage/music do you use for Mai? 
 A: Nothing!    

 Q: Can I make a patch for Mai?
 A: Sure.  

 Q: Blah, blah, blah Ikemen/1.1?!
 A: I DO NOT make stuff for either one of those. 
    Do NOT tell me anything about them.

--------------<Special Thanks>---------------
 
 - Jesuszilla/TrinityMUGEN
 - 2OS
 - Kong
 - H"
 - P.O.T.S
 - Jmorphman
 - Warusaki3
 - Juke Kisaragi
 - Black Dahlia Isis
 - Ace
 - Splode
 - Fighter Factory
 - Elecbyte
 - Mugen Editing Ensemble
 - The Gimp
 - MFG
 - Dampir
 - KoopaKoot
 - Froz
 - Hades
 - Sander 71113
 - Syn
 - Goodaldo
 - RikuMasta132
 - Amanojaku
 - Nedflandeurse
 - Viofitz
 - Shacti(sp?)
 - PAVGN
 - Girard
 - Zzyzzyxx
 - Sky79
 - Macaulyn
 - Lows 9.0
 - Xenomic
 - Hatter 
 - Vans
 - Mr. Infinite
 - li_kun
 - Realra
 - KojiroBADNESS
 - Kamekaze

---------------------<Shoutouts>-----------------------

 - Lost Avenger
 - Dcat
 - Buckus
 - Sean Altly
 - Rajaa
 - Cybaster
 - IMT
 - XCB/Big Eli King 
 - Sabaki 
 - Choujin 
 - Ex Shadow
 - Club Syn
 - ArielAlexCo 
 - ScruffyDragon
 - Tamez(RIP)
 - Reu(RIP)
 - chrono_strife 
 - two4teezee 
 - Rednavi
 - Beximus 
 - OneWingedAngel 
 - RedHot 
 - Vyn 
 - DG 
 - Stig87 
 - LimitedMoon
 - Macho Man Randy Savage(RIP)
 - H"
 - Warusaki3
 - Juke Kisaragi
 - Ace
 - BigMonsta74
 - Infinite2020
 - Doomsday17
 - Mercy King
 - DJ-Van
 - ZGizzle
 - You 
 
-----------------<Possible Extra Stuff>---------------------

 - Add new Lv3 Super "Kubi no Kitsune" (maybe) 
 - Fix any issues based on feedback
 
------------------<Special Notes>--------------------------

In Mai's "Extra" folder, there are some additional special states made by Lows9.0 that I didn't implement.
I'm not too fond of said states and I'm also very lazy. :P They're there though if you want to add/use them.
   
--------------------<Disclaimer>-----------------------

 - The Mai Shiranui character is property of SNK Playmore
 - Capcom vs SNK is property of Capcom
 - This Mugen character is a non-profit fan work, it cannot be used for any commercial purposes